Monthly Archives: September 2017

Audiomodern ATOM KONTAKT

By | September 2, 2017

Audiomodern ATOM KONTAKT

Audiomodern ATOM KONTAKT
Size 6.1 Gb

Introducing ATOM, a unique new virtual instrument for Kontakt with a powerful custom engine fully equipped to spark your creativity.

The machine is built around a beautifully diverse collection of intricate textures and organic elements, that were created from a huge collection of field recordings, custom made acoustic instruments including a tuned anker, propellers, the famous Koka’s experimental Box even a WWII Torpedo and analogue machine noises, which were then painstakingly recorded, edited using the most advanced sound design techniques and finally assembled into a stunning collection of abstract cinematic & experimental organic elements. with over 180 patches & presets to be mixed and matched as desired.

A unique sound design tool to create a huge range of distinctive cinematic sounds, otherworldly atmospheres, mesmeric drones, emorive synths, noisey pads, organic keys, impressive cinematic fx, transitional elements, Impacts and and Melodic Motifs each with its own character and concept behind the creation handcrafted with passion, innovation and technology. This virtual instrument plugin comes with 3.000+ samples, a highly versatile collection of on board effects, an incredibly intuitive multi-layer engine with separate effects and arpeggiator engine for each layer to provide hundreds of sonic combinations.

Atom has two layers of sound sources. The same 180+ sources are available on both layers and you can mix and match as you need to. Atom features a custom convolution reverb impulse engine, full synthesiser LFO’s, filters, envelopes and a powerful dual arpeggiator engine for those looking to take their sound further than the preset patches.

Atom is preloaded with over 180 exquisitely crafted presets divided into five main categories ATMO, KEYS, FX, PERCUSSIVE & SYNTHETIC. Each sound can be shaped into lush evolving pads, dense uplifting chords, strange acoustic tones, deep Textures, ambient soundscapes, layered ambiences, Imacts, transitional cinematic FX and elements for adding drama and movement into your compositions with all advanced features that allow unlimited flexibility over morphing, manipulating and processing.

FEATURES

180+ soundsources categorised into five categories encompassing a wide variety of sounds
7.2 Total Gb of sounds (Compressed to 6.73 Gb using .NCW Lossless format)
Full keyboard range of sample playback
Multi-Layer Engine
Individual Effects for each Layer
Individual Arpeggiator for each Layer
Random Sequence Generator
Optimized Functionality
Custom convolution reverb impulse engine
24Bit/48Khz resolution for all source samples
Multi-Genre versatility

Groove3 Finishing a Club Track in Live 9

By | September 1, 2017

Groove3 Finishing a Club Track in Live 9

Groove3 Finishing a Club Track in Live 9
Size 804 Mb

Following on the heels of his smash hit series “Starting a Club Track with Live 9”, Timothy Allan is back with the sequel, “Finishing a Club Track with Live 9”. In this series, Timothy shows you how to arrange and finalize the beats and grooves created in the first series and make it sound like a world-class club track. Timothy even includes the Live session file and samples so you can work and experiment along with him.

Timothy begins with a short video on what you can expect, and then reviews the sounds and elements he’ll be using to build the track up. Beginning with the intro section, Timothy puts the track together piece by piece, and builds risers, a ‘bass bomb’ and adds all the different elements for the melodic section.

Then it’s time to transition into the gritty tough part of the track, followed by the breakdown, another drop and finally the outro section. Throughout your production journey Timothy utilizes Live 9’s envelopes, processing and automation, including Live 9’s new curved automation features.

If you use Ableton Live 9 or just want to make club tracks, this series from Timothy Allan gives you the pro techniques needed for arranging your clips into a bonafide club track. Learn to finish what you started… Get “Finishing a Club Track with Live 9″ today.

=”1”]

 

Ample Sound AGM2 v2.5.1 Win

By | September 1, 2017

Ample Sound AGM2 v2.5.1 Win

Ample Sound AGM2 v2.5.1 Win
Size 3.27 Gb

Ample Guitar M II aim to bring the Martin D-41 Acoustic Guitar sound to your studio.

Sampling:

Size: 5.83 GB, 24bit 44.1khz
DFD(Direct from disk)
Multiple Stereo and Mono Modes.
Any chords & any rhythms with real Strum Samples.
Controllable Resonance.
Rich Fingering Noise – more vivid and realistic.
Strum, Finger two Instrument libraries to fit different needs.
Each Cycle & Rhombic Sampling structure – Separate sample cycle for each note and vel layer to improve sample utilization efficiency.
Sustain, Hammer On & Pull Off, Legato Slide, Slide in & out, Palm Mute, Popping, Natural Harmonic, Slide Guitar 10 articulations, Legato at random length & pitch & poly.

Technology:

Capo Logic – Intelligent play according to guitar rules.
Doubling Guitar – different samples at L & R.
CPC(Customized Parameters Control) – any button knob etc can be controlled by MIDI CC or Automation.
Poly Legato.
Slide Smoother.
Combined Articulation – combine 2 articulations via pressing 2 keyswitches at the same time.
Open String First.
Alternate Tuner.
Capo – Transpose without need to modify midi.

Riffer:

String Roll Editor: can clearly show fingering, articulation, expression, and even playing noise. Every note has 8 attributes – pitch, velocity, length, off velocity, articulation, legato, vibrato and bend, with which you can make a delicate lick.
Dice – Random Riff Generator: A click will create a new inspiration because it is not simply a random algorithm. Rather, it summarizes the rules through analyzing a bunch of music scores.
Multiple Formats Conversion: The conversion between Riff, MIDI, Tab multiple formats, Every fingering, articulation, expression, humanizations will be automatically converted to MIDI keyswitch and controller.
Tab Player:

The Tab Player can load and play several prevalent guitar tablature file formats. Users can load, display and playback any specific track inside a tablature file. When used in DAWs, the Tab Player also allows users to export the tablature as an audio file.
The Tab Player supports all the fingering, looping, chords, articulations and other markers in the loaded tablature. Supported articulations articulations include: Strum, Natural Harmonic, Artificial Harmonic, Hammer On/Pull Off, Trill, Bend, Tremolo Bar, Legato Slide, Slide In, Slide Out, Vibrato, Tremolo Picking, Palm Mute, Popping, Tapping, Let Ring, Staccato, Dead Note, Grace Note, Ghost Note, Accentuated Note, Fade In, etc.
As a built-in function, the Tab Player works seamlessly with the Ample Sound instrument engine, which has extremely customized guitar playing logic so as to model a real world guitar being played. The Tab Player can even judge on its own to automatically add some refining articulations when it thinks it is appropriate, such as slapping on strings or body, or other realistic and indispensable noises.
Strumming is an important factor of guitar playing. By taking advantage of the Ample Guitar Strummer engine, the Tab Player can not only mingle different articulations into strumming, but can also alternate between strumming several strings (i.e. multiple notes) simultaneously and strum at a particular string (i.e. one note).

Strummer:

14 Strum notes + 28 ways to play for every chord.
Strum Legato – both Slide and HP can be played while strumming.
Easy Strum Time Control via velocity.
Body Resonance and Mute Depth.
Total and Each Strum time, 4 humanization settings.
Customized Chords in Select or Detect mode.
Chord inversions to Positions.
Strum SEQ with customized rhythm.
Delicate presets with Drag & Drop Support.

=”1″]

Part 1   Part 2   Part 3   Part 4

Groove3 Starting a Club Track in Live 9

By | September 1, 2017

Groove3 Starting a Club Track in Live 9

Groove3 Starting a Club Track in Live 9
Size 478 Mb

Remixer extraordinaire Timothy Allan is back and ready to show that you don’t need any fancy third party plug-ins or instruments to make a great track in Live 9. In this series Timothy starts a club track using randomly selected samples, with Live 9 instruments and processing only! Timothy also includes his Live session file and samples so you can work and experiment along with him.

Timothy begins the series with a short introduction to what you can expect from this series. Next it’s on to sample selection. Timothy does this randomly, by turning Live’s preview function off, and is unable to hear the samples he is selecting until they are in his session, and loaded into channels! Timothy goes over the thought process for deciding what kind of track to make and then jumps right onto creating the initial lead sound.

From there Timothy adds drums and other percussion, including toms, hi-hats, pads and much more. Throughout the series Tim discusses and demonstrates the importance of EQing in the mix, sidechain techniques, volume saturation, frequency splitting and many other creative techniques.

If you use Ableton Live 9, this series from Timothy Allan will help you get your club track off to a great start. It’s inspiration made easy… Get “Starting a Club Track with Live 9″ today.

=”1”]